Yes, they changed it. It's been a while since the changes were made but I can remember a Tormenta that didn't have ghosts, cheating, by jumping into the walls far enough back that you couldn't kill them.
I can remember a Tormenta that didn't have loss of tuning signal as bad as the star intersection in Catacombs (the intersection leading to the small hill then the corridor with the Raider Room).
So how do we take advantage?
You know how most pirates hate leveling grenades? The Kiddie Pool room of Cursed Caverns, Tormenta, may be one of the best places to do so when you have a moderate level on grenades.
If you can find a healer who wants to level doll, you can get a bunch of enemies attacking you. Use grenades on the Spineskulls. Move so you can slowly walk backwards as they tend to get closer and closer together if they have to keep moving forward to follow you.
There are two kinds of enemies in the Kiddy Pool room, Spineskull and Flotsam. The Spineskull are good for leveling grenades. You may want to use the Flotsam for leveling sword.
The Bridge (shown above) seems to be good for leveling gun. For other weapons, it seems the enemies love to cheat, and disappear so you can't kill them. So far, it seems that when shot with a gun they don't resort to such cheating.
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